Russian publisher 1C-Softclub stopped distribution of the game after receiving player feedback as well as a petition. Many players and critics felt that it was based more on Western bias and cliches rather than actual fact making the Soviets out to be an 'evil empire', compared to the positive portrayal of the American forces in the first game. Company of Heroes 2 got a very negative reception in Russia due to its portrayal of the war.Players of the latter are likely to say the former are giant clusterfucks which completely devolve the game's strategy and flow and correspondingly are impossible to balance - it's not unlikely players' very different experiences of certain units stems from the game mode they frequent. Larger 3v3 and 4v4 game-modes versus the smaller ones.It's gotten much better, and this includes the newly added American and Oberkommando West factions. There was a string of patches where Soviet vehicles were vastly underpowered compared to German ones. skewed ideas about how faction balancing should work.
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